车万空寂花
A downloadable game for Windows
仿东方STG。
基于 Unity 的 2D 横版弹幕射击(STG) 项目:在密集弹幕中移动、擦弹、成长火力,并挑战多关卡与 Boss。
玩法
- 移动与射击:在玩法区内移动自机;默认自动连射;火力随 XP 升档(多档子弹形态,含高阶追踪等),击坠敌机与拾取可补充 Power / 经验。
- 擦弹(Graze):贴近敌弹未中弹时积累擦弹与 XP,半径由数值表相对受击半径倍率控制。
- 残机与炸弹:难度(简单/普通/困难/无尽等)影响初始 残机数、炸弹数 与敌方弹幕速度倍率;无尽模式规则单独配置。
- 胜负与 UI:暂停、游戏结束与最高分展示;主菜单选 角色、章节、难度 后进入对应关卡。
键位
键盘(PC )
- 移动:方向键
↑↓←→或WASD - 低速移动 / 判定点:按住
Left Shift(低速移动;同时显示机体判定点便于穿缝) - 射击:默认 自动连射
- 炸弹:
Space(清屏敌弹 + 短无敌;无炸弹时不触发) - 暂停:
Esc(打开/关闭暂停界面)
Unity-Based 2D Side-Scrolling Danmaku Shooting (STG) Project: Navigate through dense barrages, graze bullets, power up , and challenge multiple stages and bosses.
Gameplay
Movement & Shooting: Move your character within the playable area; auto-fire is enabled by default. Firepower upgrades in tiers as XP increases (multiple bullet patterns, including high-level homing shots). Defeating enemies and collecting items replenishes Power/XP.
Graze: Stay close to enemy bullets without getting hit to accumulate Graze and XP. The graze radius is controlled by a multiplier derived from the hitbox radius table.
Lives & Bombs: Difficulty levels (Easy, Normal, Hard, Unlimited, etc.) affect the number of starting lives, bombs, and enemy bullet speed multipliers. The Unlimited mode has its own separate configuration.
Game Flow & UI: Includes pause, game over, and high score display. From the main menu, players select their character, chapter, and difficulty before starting the corresponding stage.
Controls
Keyboard (PC)
- Movement: Arrow Keys (↑ ↓ ← →) or WASD
- Slow Movement / Hitbox Display: Hold Left Shift (reduces movement speed and displays the player’s hitbox for precise dodging)
- Shooting: Auto-fire by default
- Bomb: Spacebar (clears enemy bullets from the screen and grants brief invincibility; does nothing if no bombs are available)
- Pause: Esc (opens/closes the pause menu)
| Published | 7 days ago |
| Status | Released |
| Platforms | Windows |
| Author | Rikka |
| Genre | Shooter, Role Playing |
| Made with | Unity |
| Tags | 2D, Fangame |
| Average session | A few minutes |
| Inputs | Keyboard |
| AI Disclosure | AI Assisted, Code, Graphics |






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